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Question: WoE FE: Castle Defence and Guardians

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From iro wiki http://irowiki.org/wiki/War_of_Emperium
Quote:

Increase your castle's defense by investing in it. Each point of defense investment will improve the Guardian HP and Emperium HP by an unknown amount, and also improve the defense and attack power of the guardians by an unknown amount.

As of the Renewal update, Emperiums are of plant property and have 700 HP. Does investing in castle defense still increase Emperium HP? Pre-renewal it seems to have increase Emperium HP by 1000 HP per point which seems impossible now considering the changes to Emperium.
And to what extent does it boost Guardian HP, Atk and Def? Anyone willing to providing a rough idea? Ex: at Level20Def Investment how many HP/damagepower is added to the guardians?

Although the irowiki article didn’t mention it, this post hints at:
http://www.forums.irowiki.org/showpost.php?p=29048&postcount=7
Quote:

Guardians also progressively get active skills as you level them up

‘Level up’ refers to increasing castle defense level through Investment.
So Im curious on what are the active skills they get by investing in castle defense.
According to hearsay, Investing in Castle Defense grants additional skills to castle guardians every 5 levels. The exact details are unknown, though for example at Defense level 15 Aldebaran Knight Guardians are able to cast Waterball. Can anyone confirm this?


Another rumor I would like someone to please confirm its truth: On any WoE where a guild has held the castle without it being taken throughout the whole WoE session, the castle gains either 1 or 2 (at random) free defense investment levels.

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